June 2, 2023
Check out the new features in the heavyweight production renderer, including full support for the new AI denoiser inside RenderMan XPU. Read More »
April 18, 2023
Heavyweight VFX and animation renderer now includes Pixar's own AI-trained denoiser. Sizeable update to RenderMan XPU, too. Read More »
March 15, 2023
Now available: ray tracing renderer used on Puss in Boots: The Last Wish has been released under an Apache 2.0 licence. Read More »
March 13, 2023
Free GPU renderer gets support for new bevel shader, better viewport rendering, support for light linking. Read More »
November 29, 2022
First stable release of Octane 2022 adds new photon tracing kernel and Standard Surface material. Read More »
November 9, 2022
Major update to Omniverse's scene layout app adds new physics features and support for MaterialX. Read More »
November 8, 2022
Free GPU renderer gets new bevel shader, better interactive rendering. New Maya and Houdini versions also available. Read More »
September 3, 2022
Master modelling, animation, lighting and rendering in Maya with this three-part series of tutorials. Read More »
March 26, 2022
Big update to the Omniverse scene layout app adds soft-body physics, new character animation toolset. Read More »
March 26, 2022
Option to use renderers like Cycles, OctaneRender and V-Ray inside Omniverse apps due soon. Read More »
January 3, 2022
Including support for hair rendering in Redshift RT, plus ArtEngine, HitFilm and ftrack Studio updates. Read More »
December 11, 2021
Update to the Houdini edition of the renderer extends V-Ray for Solaris, improves the hair material. Read More »
October 29, 2021
GPU production renderer gets new USD importer, Boolean clipping material, volumetric light linking. Read More »
October 19, 2021
Major update to the renderer adds Open Image Denoise and real-time colour correction, and extends Arnold GPU and USD workflows. Read More »
October 8, 2021
New Gnomon Workshop tutorial provides time-saving tricks for Clarisse, Houdini and SpeedTree. Read More »
August 4, 2021
Open source plugin now converts Substances to RenderMan's new Lama materials, for use in Blender, Houdini or Maya. Read More »
July 12, 2021
Free physically accurate GPU renderer gets new toon shading mode and deformation motion blur. Read More »
June 30, 2021
Long-awaited update includes new hybrid CPU/GPU rendering mode. See all the new features here. Read More »
May 5, 2021
Big update to the look dev and rendering tool adds USD exporter, Arnold-compatible material and intuitive new lighting workflows. Read More »
April 12, 2021
Wide-ranging update to the open-source renderer and its Blender plugin adds RTX acceleration, new stereo cameras. Read More »