February 3, 2023
Other tech 'Oscars' go to Pixar's Fizt2 simulation system and Wētā FX's in-house render manager. Read More »
November 6, 2022
Updated: get 13 new fabric materials in .sbsar and .sbs format, plus two HDRIs in EXR format. Read More »
June 28, 2021
Uncredited use of Greyscalegorilla and HDRI Haven content in videos for the Substance 3D Collection was 'a mistake'. Read More »
March 21, 2021
Get 25 free scan-based procedural materials of natural environments and debris, all in .sbsar format. Read More »
January 22, 2020
Download two new procedural materials of the controls and panelling of an old steam train for free. Read More »
December 18, 2019
Big update to the 3D painting app adds support for Photoshop .abr brushes, automatic UV unwrapping. Read More »
November 5, 2019
Next-gen material authoring tool now out of beta. First official release adds new delighter filter. Read More »
November 4, 2019
Subcriptions include Substance Alchemist 1.0, but perpetual licences cut to Steam editions of Painter and Designer. Read More »
August 30, 2019
Material authoring software gets new set of tools for creating photo-based and synthetic HDR maps. Read More »
August 10, 2019
Next-gen material-creation tool gets new features for organising materials, including file tagging and syncing to local disks. Read More »
July 30, 2019
See Substance Painter's upcoming UV unfolding toolset, plus seamless texture painting across UDIM tiles. Read More »
July 30, 2019
Upcoming material-creation tool now free to all, not just people with existing Substance subscriptions. Read More »
July 26, 2019
Texture painting software gets support for RTX-accelerated texture baking on Nvidia GPUs. Read More »
July 19, 2019
'Complete rewrite' of the free Maya Substance plugin adds support for 8K textures, numerical output, Python scripting. Read More »
June 14, 2019
Next-gen material creation tool gets 12 new filters, plus option to animate material sliders in the UI. Read More »
May 10, 2019
Intriguing update to the material authoring tool lets users 'go beyond PBR texture maps' when creating Substances. Read More »
April 24, 2019
Big update to the texture painting app adds neat dynamic strokes system, viewport displacement. Read More »
April 23, 2019
Latest beta of the next-gen material creation tool adds option to create collections of material variations. Read More »
April 3, 2019
3D app for graphic designers gets support for cloud rendering and Substance materials, but the old V-Ray render engine has gone. Read More »
March 20, 2019
Eagerly anticipated next-gen material creation tool now in free beta for Allegorithmic subscribers. Read More »