AI

Crytek releases CryEngine 5.6

Game engine gets support for area lights and multilayer microfacet materials, new ragdoll IK system and updates to cloth simulation.

Friday, August 30th, 2019

Autodesk ships Flame 2020.1

VFX and finishing software gets new AI-based sky extraction system, plus the option to extract mattes from motion vector data.

Thursday, July 25th, 2019

Golaem ships Golaem 7.0

Maya crowd animation software gets standalone crowd layout tool, plus new live link plugin for round-tripping shots to Unreal Engine.

Tuesday, July 23rd, 2019

Basefount ships Miarmy 7.0

Maya crowd simulation tool now supports a wider range of character rigs for crowd agents. Viewport and rendering performance improved.

Thursday, June 13th, 2019

Cubic Motion ships Persona

Intriguing new facial mocap system makes the tech behind Epic Games' amazing GDC demos available as a commercial product.

Wednesday, May 1st, 2019

Autodesk ships Flame 2020

Now shipping: compositing software gets AI-driven depth and normal map generators, support for Cryptomatte and OFX plugins.

Tuesday, April 16th, 2019

cebas ships finalRender Drop 3

3ds Max renderer adds Intel's CPU-based Open Image Denoise system, plus support for Nvidia RTX cards in the OptiX GPU denoiser.

Wednesday, April 10th, 2019