Video: Intriguing 'augmented digital material creation' tool will blend hand painting, parametric editing and AI workflows.
Wednesday, August 22nd, 2018
Video: Intriguing 'augmented digital material creation' tool will blend hand painting, parametric editing and AI workflows.
Wednesday, August 22nd, 2018
See our pick of the show's hottest research - from AI-driven animation to amazing simulation techniques.
Thursday, June 14th, 2018
V-Ray Next is a landmark update. Chaos Group reveals the thinking behind it, and the forces shaping rendering tools.
Thursday, May 31st, 2018
Now shipping: Next big update to the renderer officially launches. See the key features and price changes here.
Tuesday, May 22nd, 2018
Advertorial: Nice Shoes CTO Robert Keske reveals what governs the award-winning studio's choice of new technology.
Monday, April 9th, 2018
See the new graphics features due in Unity 2018.1 to 2018.3, from new materials and animation options to the GPU lightmapper.
Friday, March 23rd, 2018
See the teaser for the next-gen AI and capture-based material authoring tool, due later this year.
Wednesday, March 21st, 2018
Next-but-one releases to add light linking, trace sets, new RNDR framework with support for iOS and integrated graphics.
Tuesday, March 20th, 2018
We chat to the former Framestore pipeline developer about his promising new Maya and Houdini crowd simulation tool.
Wednesday, January 17th, 2018
Maya crowd simulation tool gets new 'brain share' feature for AI agents, improved Direct Logic engine and instancing system.
Friday, December 1st, 2017
Heavyweight crowd simulator to get new 'universal plugin' to allow compatibility to 'all major' 3D apps.
Tuesday, August 1st, 2017
Scaleform, Navigation, Beast and HumanIK sales stopped on 12 July. Existing users get final source code of some tools.
Wednesday, July 19th, 2017
Maya crowd animation tool gets new options for creating custom AI, support for traffic simulation, plus new dynamic emission system.
Thursday, June 29th, 2017