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Search for "maya"

Autodesk posts Softimage to Arnold source code on GitHub

Code for the SitoA plugin available via an Apache 2.0 licence. Latest update supports Arnold 5.0.2.4.

Wednesday, February 21st, 2018

Try this impressive new FLIP fluid simulator for Blender

Sign up to beta test Ryan Guy and Dennis Fassbaender's production-ready fluid solver for Blender 2.79.

Tuesday, February 13th, 2018

cebas releases thinkingParticles 6.6

3ds Max particle tool gets neat new 'All Purpose Fields' to help art direct simulations, OpenVDB support.

Thursday, February 8th, 2018

Luxion ships KeyShot 7.2

Renderer gets improved support for HiDPI displays and option to export metadata in XMP format, plus integration with Deadline.

Thursday, January 25th, 2018

Chaos Group releases Beta 1 of V-Ray Next for 3ds Max

Updated: Find more info on the new light cache analysis-based 'smart features' like auto exposure.

Monday, January 22nd, 2018

Gnomon releases Vehicle Modeling for Production

Master hard-surface modeling in Maya with Psyop veteran James Schauf's detailed eight-hour guide.

Friday, January 19th, 2018

Q&A: Atoms Crowd co-creator Daniele Federico

We chat to the former Framestore pipeline developer about his promising new Maya and Houdini crowd simulation tool.

Wednesday, January 17th, 2018

J Cube releases Multiverse Studio V5

Heavyweight VFX scene assembly tool gets support for Alembic and USD sequences, AR content in USDZ format.

Tuesday, January 16th, 2018

The 10 best VFX and animation breakdowns of 2017

Watch the best tech breakdown videos of the year, as chosen by our 125,000 Facebook followers.

Tuesday, January 9th, 2018

Alexey Vanzhula ships Direct Modeling HDA for Houdini

Neat hard surface modeling toolkit adds MeshFusion-style real-time Booleans, new insert mesh system.

Monday, January 8th, 2018

Eric Mootz makes all Mootzoid plugins free downloads

Get powerful particle and fluid simulation tools for Softimage, Maya, Modo and C4D for free.

Sunday, December 24th, 2017

Autodesk discontinues Stingray

Sales of the game engine to stop on 7 January 2018, but the last release will still be bundled with Maya LT 'for now'.

Friday, December 15th, 2017

Download SideFX's free Skinning Converter for Houdini

Neat free tool turns the output of sims to lightweight bone-based animations to use in game engines.

Thursday, December 14th, 2017

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Latest News

Boris FX releases Sapphire 2026.5

Check out the changes to the set of effects plugins for compositing and video editing software, including a new real-world lens defocus effect.

Friday, May 22nd, 2026

Autodesk releases 3ds Max 2027.1

Check out the changes to the 3D modeling and rendering software, including updates to Smart Bevel and the Data Channel modifier.

Thursday, May 21st, 2026

Autodesk releases Maya 2027.1

Check out the new features in the 3D modeling and animation app, like OpenTimelineIO support and updates to LookdevX and Bifrost.

Thursday, May 21st, 2026

Adobe releases Photoshop 27.7

See the new features in the image editing app, including the option to run the AI model for the Remove tool locally, not in the cloud.

Thursday, May 21st, 2026

Celsys releases Clip Studio Paint 5

Check out the latest features in the digital painting software for comics and concept art, including the new 3D hand model for pose references.

Wednesday, May 20th, 2026

New motion graphics tool Caddis puts a node graph in every layer

Interesting After Effects alternative combines a familiar layer workflow with the procedural power of nodes. Currently free in beta.

Tuesday, May 19th, 2026

More News

See amazing demo videos of Wētā FX's in-house simulation tools World Machine 4059 'Dragontail Peak' is out 3D texture painting app Wafer has come to Windows and macOS Tutorial: Creating a Sci-fi Dome Barrier in Unreal Engine 10 expert tips for building production-ready lighting macros Boris FX releases Continuum 2026.5 Polygonflow releases free Dash asset manager for Unreal Engine Blackmagic Design releases Fusion Studio 21.0 in beta World Machine will support VDM-based terrain, not just heightmaps MeshCache Studio is a fast, flexible viewer for 3D mesh caches Tutorial: Claymation in ZBrush Royal Render at 25: the industry's artist-first render manager Older Posts

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