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Search for "maya"

Allegorithmic halves price of Substance Designer

Well, almost. Price of Max, Maya and Unity-friendly parametric texturing toolkit cut from $990 to $590.

Friday, June 1st, 2012

Faceware launches facial animation tools line-up

Buy the facial technology used on Benjamin Button and Red Dead Redemption in off-the-shelf form.

Thursday, May 31st, 2012

Chaos Group celebrates ten years of V-Ray

Developer marks the renderer's first decade with special anniversary website and new online giveaways.

Wednesday, May 30th, 2012

Luxion ships KeyShot 3.2

Update to real-time rendering tool improves materials workflow, adds support for Maya 2013 scenes.

Thursday, May 24th, 2012

Imagination kills off Brazil r/s 2 for 3ds Max

Developer stops work on renderer and advises users to look for other solutions, but new SDK unaffected.

Thursday, May 17th, 2012

Q&A: John Griffith, director, Cinedev

The founder of Fox's previz wing discusses its unique workflow, and where the industry will head next.

Monday, May 14th, 2012

FMX 2012: The Hugo shot that nearly killed us

Off-the-cuff decisions during previz can come back to haunt you later, warns VFX supervisor Rob Legato.

Saturday, May 12th, 2012

FMX 2012: We could remake 300 in real time now

Our revolutionary real-time TV pipeline could shake up movies too, says Zoic Studios' Loni Peristere.

Friday, May 11th, 2012

CoreCG releases MentalCore 1.3

Update to Maya/mental ray toolkit adds new colour bleed SSS shader, support for SprayTrace renderer.

Friday, May 11th, 2012

One to try: appleseed

It may be yet another open source physically based renderer - but it's being written specifically with production in mind.

Tuesday, May 8th, 2012

Gnomon releases two-hour Pixar lighting masterclass

New DVD sees Pixar Lighting TD Jeremy Vickery reveal the principles behind Efficient Cinematic Lighting.

Monday, May 7th, 2012

modo 601 adds support for 3Dconnexion devices

First modo 601 Service Pack adds certified support for the entire range of 3Dconnexion's 3D mice.

Monday, May 7th, 2012

Autodesk reshuffles Softimage dev team

Development of Softimage moves to Singapore. Original Montreal-based team reassigned to work on Maya VFX.

Wednesday, May 2nd, 2012

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Latest News

Boris FX releases Sapphire 2026.5

Check out the changes to the set of effects plugins for compositing and video editing software, including a new real-world lens defocus effect.

Friday, May 22nd, 2026

Autodesk releases 3ds Max 2027.1

Check out the changes to the 3D modeling and rendering software, including updates to Smart Bevel and the Data Channel modifier.

Thursday, May 21st, 2026

Autodesk releases Maya 2027.1

Check out the new features in the 3D modeling and animation app, like OpenTimelineIO support and updates to LookdevX and Bifrost.

Thursday, May 21st, 2026

Adobe releases Photoshop 27.7

See the new features in the image editing app, including the option to run the AI model for the Remove tool locally, not in the cloud.

Thursday, May 21st, 2026

Celsys releases Clip Studio Paint 5

Check out the latest features in the digital painting software for comics and concept art, including the new 3D hand model for pose references.

Wednesday, May 20th, 2026

New motion graphics tool Caddis puts a node graph in every layer

Interesting After Effects alternative combines a familiar layer workflow with the procedural power of nodes. Currently free in beta.

Tuesday, May 19th, 2026

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See amazing demo videos of Wētā FX's in-house simulation tools World Machine 4059 'Dragontail Peak' is out 3D texture painting app Wafer has come to Windows and macOS Tutorial: Creating a Sci-fi Dome Barrier in Unreal Engine 10 expert tips for building production-ready lighting macros Boris FX releases Continuum 2026.5 Polygonflow releases free Dash asset manager for Unreal Engine Blackmagic Design releases Fusion Studio 21.0 in beta World Machine will support VDM-based terrain, not just heightmaps MeshCache Studio is a fast, flexible viewer for 3D mesh caches Tutorial: Claymation in ZBrush Royal Render at 25: the industry's artist-first render manager Older Posts

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