New GI engine, AO pass, support for deep compositing and UDIM - and updatable separately to your 3D app.
Friday, April 17th, 2015
New GI engine, AO pass, support for deep compositing and UDIM - and updatable separately to your 3D app.
Friday, April 17th, 2015
New addition to RealFlow product line will let users create and render liquid sims directly inside C4D.
Friday, April 17th, 2015
Biggest DreamColor ever offers 3,840 x 2,160 display resolution and 60Hz maxmimum refresh rate.
Wednesday, April 15th, 2015
Firm's old Omen gaming laptop is respecced as a "gorgeous, thin and light" system for graphics pros.
Wednesday, April 15th, 2015
One login now lets you use both tools at no extra cost, plus some of the functionality of RV's sister apps.
Tuesday, April 14th, 2015
All the toolsets of Nuke Studio, but limited to HD output. Check out what you can and can't do with it here.
Tuesday, April 14th, 2015
Big update to affordable grading and editing system to add multicam editing, new 3D tracker and keyer.
Tuesday, April 14th, 2015
Videos: see the new sculpting tools, Delta Mush deformer, updates to Bifrost and revamped Hypershade.
Monday, April 13th, 2015
Strong update adds node-based tool-authoring system, new physical camera, improved Alembic and OpenSubdiv support.
Monday, April 13th, 2015
Cool new tech lets users capture color grading Looks to use in AE and Premiere on a mobile phone.
Friday, April 10th, 2015
Neat update to improve core performance, and add new facial tracking and Project Animal 2D animation tools.
Friday, April 10th, 2015
Live linking plugin lets users render native 3D geometry or ORBX scenes in OctaneRender from within Nuke.
Friday, April 10th, 2015
Free Open World Demo Collection asset pack includes 42 rock and tree meshes, 138 hi-res textures.
Friday, April 10th, 2015