Naughty Dog TD's nifty plugin turns any animated mesh into a bone based rig - even Alembic caches and cloth sims.
Wednesday, October 21st, 2015
Naughty Dog TD's nifty plugin turns any animated mesh into a bone based rig - even Alembic caches and cloth sims.
Wednesday, October 21st, 2015
Danish startup promises lightweight inertial capture suit for just $700. A further $150 gets you gloves on top.
Wednesday, October 21st, 2015
Updated: Handy add-on offers a simple way to browse shaders. New Pro edition lets you export them, too.
Wednesday, October 21st, 2015
See footage rendered in the next version of the real-time visualisation software, but no feature list just yet.
Friday, October 16th, 2015
New bridge plugin ships out of the box with Houdini 15, and supports RenderMan's advanced features.
Friday, October 16th, 2015
Wide-ranging update adds new modelling, animation, simulation tools; native support for RenderMan RIS shaders.
Thursday, October 15th, 2015
Indeeo's GPU-accelerated vector drawing tool rebranded Graphic 3.0 and pressure sensitivity added.
Thursday, October 15th, 2015
Create flexible, scriptable custom picker GUIs for your Maya rigs, or use the free readymade templates.
Wednesday, October 14th, 2015
Inexpensive one-click UV unwrapping tool gets new options for selecting and organising UVs and handling seams.
Wednesday, October 14th, 2015
Turn a simple sketch into a fully rendered 3D concept with ILM artist Luis Carrasco's ZBrush, KeyShot and Photoshop tutorial.
Monday, October 12th, 2015
Updated: Neat tool automatically creates clean background plates from video footage. Now available for After Effects as well as Nuke.
Monday, October 12th, 2015
Now officially released: Latest update adds initial support for OpenSubdiv, 'huge' viewport performance boost.
Monday, October 12th, 2015
League of Legends VFX lead Christina Wun explains how colour and shape can help you create compelling in-game FX.
Saturday, October 10th, 2015