MOAB's neat tool for Maya and Fracture FX lets users paint shatter patterns directly onto 3D models.
Thursday, February 11th, 2016
MOAB's neat tool for Maya and Fracture FX lets users paint shatter patterns directly onto 3D models.
Thursday, February 11th, 2016
Get full source code access to the CryEngine-based AAA engine, aimed at multiplayer online titles.
Wednesday, February 10th, 2016
New update to $150 edition of Mari for game artists loosens restrictions on bit depth and object count.
Wednesday, February 10th, 2016
Watch Ruari Robinson explain how he created the teaser for his new sci-fi movie in Gnomon's free online broadcast this Thursday.
Wednesday, February 10th, 2016
Long-awaited update to popular lighting toolkit adds new highlight design and HDR baking workflows.
Wednesday, February 10th, 2016
New multi-user graphics cards are 'world’s first hardware virtualized GPU products', according to AMD.
Tuesday, February 9th, 2016
Around 10% of the workforce to go as the company moves from perpetual software licences to a rental-only model.
Friday, February 5th, 2016
Update extends renderer's HDRI design and toon rendering capabilities and adds support for camera motion blur in animations.
Thursday, February 4th, 2016
Updated, now shipping: Neat new 3D capture tool generates clean, ultra-detailed meshes from source images or scan data.
Thursday, February 4th, 2016
Six-hour tutorial provides a full guide to shading, lighting and rendering with Otoy's GPU-based renderer.
Wednesday, February 3rd, 2016
See three minutes of gorgeous new work created with the fluid simulator, from ads to the titles for Daredevil.
Tuesday, February 2nd, 2016
GPU-based renderer's interesting new scene format lets users export Maya Fluids sims to Cinema 4D, or C4D particles to Maya.
Tuesday, February 2nd, 2016
See the best real-time 3D models uploaded to the site this month, including amazing anime fan art.
Monday, February 1st, 2016