Promising real-time PBR render engine now supports C4D's standard renderer for final-quality images.
Friday, January 15th, 2016
Promising real-time PBR render engine now supports C4D's standard renderer for final-quality images.
Friday, January 15th, 2016
See nice things created with the help of the shot review tool, including VFX from Mad Max and Jurassic World.
Friday, January 15th, 2016
Updated, now shipping: VFX-friendly paint package to get new automated video-repair tools, better particle and foliage painting.
Friday, January 15th, 2016
Firm to 'explore new ways to offer Cinema 4D in a time-limited fashion' alongside its perpetual licences.
Thursday, January 14th, 2016
Danyl Bekhoucha's free Blender script and bonus tools automate the process of creating in-game assets.
Tuesday, January 12th, 2016
Updated: Raw compute power and next-gen HBM memory ready new cards for 4K gaming. Price of Nano now cut to $499.
Tuesday, January 12th, 2016
Other 'tech Oscars' go to in-house teams at Laika, ILM, DreamWorks, Rhythm & Hues and Imageworks.
Monday, January 11th, 2016
4K resolution, 10-bit colour, and incredible contrast and response rates, but a whopping $5k price tag.
Friday, January 8th, 2016
Create customisable CG eyes with colour and highlights with Pablo Munoz Gomez's cool ZBrush shader.
Thursday, January 7th, 2016
New perpetual licence lets indie artists and small studios use the top IK middleware for under $150.
Thursday, January 7th, 2016
Upgraded plugin will help automate process of preparing 3D sculpts for output on Formlabs' Form 2 printer.
Thursday, January 7th, 2016
Check out Blender.org's list of code branches to watch this year, from this nifty new fracture modifier to OpenVDB support.
Wednesday, January 6th, 2016
Top effects plugin collection gets integrated mocha planar tracking, new skin retouching, titling and restoration tools.
Wednesday, January 6th, 2016