Maxon awarded $200,000 Epic MegaGrant
Maxon has become the latest CG software developer to receive an Epic MegaGrant. The $200,000 award will go towards strengthening integration between Cinema 4D and Unreal Engine.
The firm commented that it is “working towards a seamless workflow like we have with After Effects”.
According to Maxon’s blog post, the money will fund R&D work on “strengthening the workflow integration” between Cinema 4D, its 3D design and motion graphics software, and Unreal Engine.
Money will fund work on a live link between Cinema 4D and Unreal Engine
Unreal Engine users can already import Cinema 4D scenes: initially, via Maxon’s CV-C4D to UE4 plugin, but more recently via support for .c4d files in the Datasmith toolset, included free with Unreal Engine 4.24+.
According to Maxon, it now aims to develop a workflow similar to that between Cinema 4D and After Effects.
The firm’s Cineware toolset creates a live link between the two applications, enabling users to make changes to a scene in Cinema 4D and see the results in real time inside After Effects.
An equivalent toolset would make Cinema 4D the latest DCC app to get a live link to Unreal Engine, speeding up workflow for motion designers and visualisation artists using UE4 for real-time rendering.