March 17, 2023
Now available: visualisation tool gets streamlined new UI, updated path tracer, multi-GPU rendering. Read More »
November 15, 2022
Check out the latest features in the procedural 3D city generation app, including workflow improvements when drawing street networks. Read More »
July 18, 2022
Check out the new features in the real-time tool for exploring V-Ray scenes, like the new cloud system. Read More »
July 13, 2022
Real-time visualisation software gets new HDRI backdrop system, and physics-based layout tools. Read More »
January 13, 2022
Real-time visualisation tool gets new GPU path tracer, HDRI skydomes, support for point clouds. Read More »
December 3, 2021
New live link plugin makes it possible to edit Cinema 4D content interactively inside Unreal Engine. Read More »
November 11, 2021
3D city generation software gets new terrain sculpting tools, IFC import and export, and better import of OpenStreetMap data. Read More »
August 23, 2021
See our pick of UE4's new features, from more in-camera visual effects tools to multi-GPU lightmap baking. Read More »
April 28, 2021
Datasmith creator's unusual tool for turning 3ds Max, Blender and UE4 scenes into 'pseudo VR' gets new option to add interactive hotspots. Read More »
March 31, 2021
Significant update to the real-time visualisation tool adds new bridge to UE4, new Megascans assets. Read More »
December 4, 2020
Read our pick of the new features, from water and volumetric clouds to Booleans and GPU lightmapping. Read More »
November 11, 2020
Procedural city generation tool can now import assets in USD format for VFX work, and generate LODs automatically for Unreal Engine. Read More »
September 10, 2020
Money will fund development of a Cineware-style live link between Cinema 4D and Unreal Engine. Read More »
May 6, 2020
See the best new tools in the game engine and real-time renderer - from new ray traced materials to LIDAR support. Read More »
December 15, 2019
See the best new tools in the game engine and real-time renderer - from landscape editing to 3D text. Read More »
November 12, 2019
Real-time visualisation platform's Datasmith toolkit will become part of UE4, not as a paid-for service. Read More »
October 9, 2019
Edit 3D buildings created in the city-generation tool procedurally in Maya via new integration plugin Serlio: free for non-commercial use. Read More »
September 4, 2019
Unreal Engine-based real-time visualisation platform gets native support for Cinema 4D, IFC files. Read More »
May 16, 2019
Procedural city generation software gets support for PBR materials, glTF export, improved integration with Houdini and Unreal Studio. Read More »
November 8, 2018
Real-time visualisation platform gets support for Revit files, new shared design review template. Read More »