Sizeable update to the production renderer adds MaterialX support, new Enscape bridge, and updates to V-Ray GPU and Chaos Scatter.
Thursday, November 30th, 2023
Sizeable update to the production renderer adds MaterialX support, new Enscape bridge, and updates to V-Ray GPU and Chaos Scatter.
Thursday, November 30th, 2023
Major update to the real-time ray tracing renderer aims to make the software 'as powerful for VFX as it is for architectural visualization'.
Thursday, June 29th, 2023
SketchUp edition of the renderer now supports lights and materials from visualisation app Enscape.
Tuesday, October 4th, 2022
Crowd simulation system for 3ds Max, Cinema 4D, Maya and UE5 gets new AI-based 'neural crowds' engine, and physical motion blur.
Monday, October 3rd, 2022
Check out the new features in this major update to the renderer, several unique to the C4D edition.
Wednesday, September 28th, 2022
Check out the new features in the Maya edition of the renderer, from Enmesh geometry replication to support for USD volume shaders.
Wednesday, August 31st, 2022
Check out the new features in the real-time tool for exploring V-Ray scenes, like the new cloud system.
Monday, July 18th, 2022
Latest update makes the renderer subscription-only, but licences work across 8 other host applications.
Thursday, July 7th, 2022
Plugin for importing V-Ray scenes into Unreal Engine gets support for render relighting, skeletal meshes.
Monday, January 31st, 2022
Update to the Houdini edition of the renderer extends V-Ray for Solaris, improves the hair material.
Saturday, December 11th, 2021
Cinema 4D renderer gets new texture randomisation options, light instancing, native support for Apple M1 processors.
Wednesday, December 8th, 2021
Renderer gets new decal system, support for USD lights, access to the Chaos Cosmos asset library.
Friday, November 12th, 2021
Check out the new features in J Cube's USD-native Maya layout, look dev and lighting toolset. Freelancers can use it for free.
Monday, June 7th, 2021