Latest major update to the renderer adds support for 3D Gaussian Splatting and luminaires, and updates V-Ray GPU and the VFB.
Thursday, October 31st, 2024
Latest major update to the renderer adds support for 3D Gaussian Splatting and luminaires, and updates V-Ray GPU and the VFB.
Thursday, October 31st, 2024
Real-time ray tracing renderer for large V-Ray scenes gets support for the V-Ray Clipper and a new Water Surface object.
Saturday, October 26th, 2024
Perpetual anima Pro licenses and sales of individual metropoly 3D stock characters discontinued in favor of anima All subscriptions.
Friday, August 2nd, 2024
Real-time ray tracing renderer for large V-Ray scenes gets support for VR headsets, rounded edges and ACEScg color space.
Tuesday, July 2nd, 2024
Real-time ray tracing renderer for exploring large V-Ray scenes gets support for UDIM textures and the V-Ray Decal system.
Thursday, May 23rd, 2024
Real-time ray tracing renderer for exploring large V-Ray scenes gets support for the V-Ray Blend Material and Multi Matte render element.
Friday, March 29th, 2024
Maya edition of the renderer gets support for MaterialX, initial support for LookdevX, and the option to scatter lights with Chaos Scatter.
Monday, February 19th, 2024
Cinema 4D renderer gets bridge to Enscape, live link to Vantage, support for MaterialX materials, and updates to V-Ray GPU.
Wednesday, December 13th, 2023
Real-time renderer for exploring large V-Ray scenes gets better hair and fur rendering, better denoising and upscaling, new firefly filter.
Saturday, December 9th, 2023
Sizeable update to the production renderer adds MaterialX support, new Enscape bridge, and updates to V-Ray GPU and Chaos Scatter.
Thursday, November 30th, 2023
Major update to the real-time ray tracing renderer aims to make the software 'as powerful for VFX as it is for architectural visualization'.
Thursday, June 29th, 2023
SketchUp edition of the renderer now supports lights and materials from visualisation app Enscape.
Tuesday, October 4th, 2022
Crowd simulation system for 3ds Max, Cinema 4D, Maya and UE5 gets new AI-based 'neural crowds' engine, and physical motion blur.
Monday, October 3rd, 2022