GPU-accelerated spectral renderer finalRender now bundled with the 3ds Max particle plugin for free.
Tuesday, February 2nd, 2021
GPU-accelerated spectral renderer finalRender now bundled with the 3ds Max particle plugin for free.
Tuesday, February 2nd, 2021
Check out the new features in the real-time visualisation software, including this readymade animated phasing system in the Pro edition.
Wednesday, November 18th, 2020
Update to the production renderer adds new motion blur algorithm for volumes, and improves support for Houdini's Solaris layout toolset.
Tuesday, November 3rd, 2020
Deform Dynamics' real-time cloth simulation tool performs '10-100x faster' than Max's Cloth modifier.
Friday, October 9th, 2020
Big update to the standalone fluid simulation tool adds new smoke solver, option to upres sims, and 'complete procedural VDB toolkit'.
Monday, October 5th, 2020
Open-source renderer gets faster GPU rendering, plus support for Blender's mantaflow smoke sims.
Thursday, July 30th, 2020
Versatile 3D particle system now supports volumetric rendering for effects like smoke, fire and dust.
Thursday, July 16th, 2020
Check out the new features in the latest experimental build of the GPU production renderer.
Wednesday, May 27th, 2020
Free physically accurate GPU renderer gets experimental new 'next gen' mode with support for out-of-core geometry.
Thursday, May 14th, 2020
3D animation and rendering app gets new GI system, improved SSS and hair shading, and support for Disney's Partio particles library.
Friday, April 24th, 2020
New integrated version of the EmberGen real-time gaseous fluid simulator coming to OctaneRender.
Tuesday, April 14th, 2020
Open-source renderer gets support for glTF export, triplanar mapping. Blender plugin supports some Cycles light settings.
Monday, March 23rd, 2020
Popular smoke and fire simulation software now available for Cinema 4D as well as 3ds Max and Maya.
Wednesday, December 18th, 2019