Major update to the GPU renderer adds support for CPU and hybrid rendering. Support for AMD GPUs on Windows and Linux to come.
Wednesday, April 20th, 2022
Major update to the GPU renderer adds support for CPU and hybrid rendering. Support for AMD GPUs on Windows and Linux to come.
Wednesday, April 20th, 2022
Update makes new Omniverse connection plugin available to all users of the lighting design tool.
Tuesday, April 12th, 2022
Milestone update to the game engine is now officially available, Check out its key features here.
Tuesday, April 5th, 2022
Create this ultra-realistic 3D mantis with Eric Keller's detailed new tutorial for The Gnomon Workshop.
Sunday, April 3rd, 2022
Read our pick of the 5 key changes to the open-source 3D software, from faster renders in Cycles to new procedural modelling nodes.
Wednesday, March 9th, 2022
See news of Autodesk's latest acquisition, Blender's latest backer, and a free glossary of virtual production terms.
Tuesday, February 1st, 2022
Plugin for importing V-Ray scenes into Unreal Engine gets support for render relighting, skeletal meshes.
Monday, January 31st, 2022
Unreal Engine plugin for the Atoms Crowd simulation system gets support for runtime variation and 'XPU animation'.
Friday, January 28th, 2022
Material authoring tool gets new Physical Size system for scanned materials, new Cloth Weave filter.
Wednesday, January 26th, 2022
Sales of the Modo and Katana editions of the renderer have ended, but support continues until December 2022.
Friday, January 21st, 2022
Real-time visualisation tool gets new GPU path tracer, HDRI skydomes, support for point clouds.
Thursday, January 13th, 2022
Open-source renderer and its Blender plugin get support for OpenColorIO 2. Parsing of mesh lights '3x faster'.
Tuesday, January 4th, 2022
Check out the new features in the 'AAA-capable' open-source game engine built on AWS's Lumberyard.
Thursday, December 30th, 2021