June 25, 2020
Plugin transfers scenes created in other editions of V-Ray to UE4 for rendering. Check out what's new. Read More »
May 6, 2020
See the best new tools in the game engine and real-time renderer - from new ray traced materials to LIDAR support. Read More »
December 15, 2019
See the best new tools in the game engine and real-time renderer - from landscape editing to 3D text. Read More »
November 12, 2019
Real-time visualisation platform's Datasmith toolkit will become part of UE4, not as a paid-for service. Read More »
October 9, 2019
Edit 3D buildings created in the city-generation tool procedurally in Maya via new integration plugin Serlio: free for non-commercial use. Read More »
September 4, 2019
Unreal Engine-based real-time visualisation platform gets native support for Cinema 4D, IFC files. Read More »
August 3, 2019
AMD ships new version of the free GPU renderer for Blender 2.80, plus update to the Maya plugin. Read More »
May 16, 2019
Procedural city generation software gets support for PBR materials, glTF export, improved integration with Houdini and Unreal Studio. Read More »
May 13, 2019
Intuitive real-time architectural visualisation tool now free to download until 2020 - including use in commercial work. Read More »
April 30, 2019
Popular library of real-world scan data adopts the cross-application material format supported in V-Ray and Unreal Studio. Read More »
April 17, 2019
Real-time visualisation platform gets hardware-accelerated ray tracing, option to import simple 3ds Max animations. Read More »
November 9, 2018
New app converts scenes created in other editions of V-Ray for use in UE4, also baking out V-Ray lights. Read More »
November 8, 2018
Real-time visualisation platform gets support for Revit files, new shared design review template. Read More »
October 18, 2018
SiNi Software's new plugin automatically identifies missing textures and fixes doubled or flipped faces. Read More »
September 18, 2018
Suite of tools for getting CAD data into Unreal Engine for visualisation to stay in open beta another year. Read More »
August 17, 2018
SDK of the Material Definition Language supported in V-Ray, Substance Designer and Adobe tools now available as source code. Read More »
July 21, 2018
UE4-based visualisation platform gets iterative import workflow, new SketchUp exporter, MDL support. Read More »
May 11, 2018
Procedural 3D city-generation tool gets greater integration with Unreal Studio for VR work, new option to distribute geometry along curves. Read More »
March 7, 2018
New real-time visualisation product gets 3ds Max scenes or CAD data into Unreal Engine for rendering. Read More »