New update adds option to interpret animation data in Collada format and export interactive 3D PDFs.
Thursday, October 9th, 2014
New update adds option to interpret animation data in Collada format and export interactive 3D PDFs.
Thursday, October 9th, 2014
Desktop edition gets interesting new physics-based particle brushes; free Android app lets you paint on the go.
Friday, August 15th, 2014
Handy free set of Python scripts lets users connect nodes by dragging one over another, and much more.
Wednesday, July 30th, 2014
Fluid simulator adds viscosity, new Ocean Force daemon, support for the Arnold renderer. Price down too.
Tuesday, June 17th, 2014
First full update to the compositing package in five years throws in the $995 Dimension stereo tools for free.
Thursday, June 12th, 2014
Next big update to the open-source 3D app adds volumetrics in Cycles, first of the long-awaited UI changes.
Friday, March 21st, 2014
Hear UI team leader Jonathan Williamson discuss the thinking behind the contentious new Tabs UI.
Wednesday, February 12th, 2014
Renderfarm manager gets better scheduling, standalone Python API, V-Ray distributed rendering option.
Thursday, January 30th, 2014
Updated: Real-time render toolkit for games gets complete scene editor, support for physically based shaders.
Saturday, December 7th, 2013
Updated: Entire Vue 2014 line-up now available. New features include physical sunlight, tone mapping.
Thursday, November 28th, 2013
New team to streamline current UI development efforts. Blender Guru's Andrew Price included as designer.
Wednesday, November 20th, 2013
Updated: Latest beta release adds new distributed rendering, subsurface scattering and proxy functionality.
Monday, November 4th, 2013
Post on the Blender development blog points out difficulties of UI redesign, proposes working group.
Thursday, October 24th, 2013