Check out the new features in the Unreal Engine 5 world building tool - like the option to stack objects vertically when laying out scenes.
Tuesday, June 30th, 2026
Check out the new features in the Unreal Engine 5 world building tool - like the option to stack objects vertically when laying out scenes.
Tuesday, June 30th, 2026
Epic Games' free mocap plugin extracts full-body and finger motion from phone or camera footage to transfer to MetaHuman characters.
Thursday, June 18th, 2026
Read our pick of the latest features in Unreal Engine, from Mesh Terrain to MetaHuman Crowds, by way of new rigging and animation tools.
Wednesday, June 17th, 2026
Get Dmitriy Dryzhak's White Castle model as a modular Unity or UE5 asset package, or in FBX format for use in any CG software.
Tuesday, June 16th, 2026
Discover how to create a AAA-quality games effect in UE5 and EmberGen with The Gnomon Workshop's advanced tutorial.
Saturday, May 16th, 2026
New free add-on based on the Dash world-building toolset provides a more powerful alternative to UE5's native content browser.
Thursday, May 14th, 2026
Check out the new features in the terrain-generation software for games and VFX, and its new free introductory edition.
Tuesday, April 28th, 2026
Check out the changes to KitBash3D and Greyscalegorilla's asset browser, plus the free 3D vehicles, buildings and materials available through it.
Sunday, April 12th, 2026
Build the low-poly 3D dungeon of your dreams with game art firm Tidal Flask Studios' FBX asset pack. Free for commercial use, but get in quick.
Wednesday, April 8th, 2026
'Most feature-rich' update to the open-source rigging framework adds tools for automating Set Driven Key setup and blendshape transfer.
Tuesday, April 7th, 2026
Discover how to create gameplay animation in Unreal Engine with The Gnomon Workshop's detailed beginners' guide.
Monday, April 6th, 2026
Discover how to create an action sequence in UE5 with DNEG artist Kosuke Iwasaki's free intermediate tutorial for The Gnomon Workshop.
Monday, March 23rd, 2026
Big update to the terrain generation tool for games and VFX adds new features, cuts prices, and lifts the revenue cap on the Indie edition.
Wednesday, March 18th, 2026