September 24, 2020
V-Ray and Corona top list of most popular architectural renderers, but use of Twinmotion, Enscape and UE4 also rising. Read More »
December 5, 2019
Updated: TurboSquid tech converts files in the native format of one 3D app to that of another. Now also exports USDZ files. Read More »
March 22, 2018
Now shipping: Watch videos of the new features, including support for Open Shading Language and the Advanced Wood procedural map. Read More »
December 15, 2017
Sales of the game engine to stop on 7 January 2018, but the last release will still be bundled with Maya LT 'for now'. Read More »
December 8, 2017
Core app gets new fluid simulation options; Stingray-based 'VR engine' gets support for IES light profiles. Read More »
July 19, 2017
Scaleform, Navigation, Beast and HumanIK sales stopped on 12 July. Existing users get final source code of some tools. Read More »
August 3, 2016
We round up over 30 of the key new tools to be announced at the show, from full 3D packages to plugins. Read More »
June 9, 2016
Game engine gets new fur, cloth and clear coat shaders, plus support for texture streaming and Nvidia's APEX real-time cloth simulation system. Read More »
March 15, 2016
Update to game engine adds new animation workflows, multicore compilation, HTC Vive support. Read More »
August 11, 2015
Videos: see all the new features in both apps, including new games functionality and new 3D text tools. Read More »
August 4, 2015
New engine to ship on 19 August from $30/month, with suite of supporting middleware. Free to Maya LT users. Read More »
March 2, 2015
New product based on the core technology from the Bitsquid engine to go on show at GDC 2015. Read More »