And its 'Fair SaaS' pricing for the much-anticipated 3ds Max renderer sounds a lot like a dig at Adobe.
Wednesday, October 8th, 2014
And its 'Fair SaaS' pricing for the much-anticipated 3ds Max renderer sounds a lot like a dig at Adobe.
Wednesday, October 8th, 2014
GPU-based renderer gets option to export render passes, new undo system, up to 30% speed boost.
Friday, September 26th, 2014
New Houdini to Arnold plugin now available to download alongside the Maya and Softimage versions.
Tuesday, September 23rd, 2014
Designed to showcase use of OpenCL 2.0 for raytracing, and due for an open-source release.
Monday, September 1st, 2014
Unbiased renderer for 3ds Max, Blender and Cinema 4D now available to integrate into other apps.
Wednesday, August 27th, 2014
See two minutes of beautifully rendered CG, from photorealistic liquid simulations to kids' cartoons.
Tuesday, August 19th, 2014
New versions for The Foundry's core tools increase the renderer's penetration into the VFX market.
Tuesday, August 12th, 2014
Performance gains of up to 50% for the core renderer; plugins due out at Siggraph and by the end of this year.
Sunday, August 3rd, 2014
Version 4.8 of GPU-based renderer adds new Cinema 4D plugin alongside Maya, 3ds Max versions.
Thursday, July 3rd, 2014
An open-source renderer on the bleeding edge of graphics research, for budding programmers and TDs.
Friday, June 27th, 2014
Today, a production-ready physically based renderer with one of the most beautiful demo shorts ever created.
Wednesday, June 25th, 2014
Our week of cool tools kicks off with a 'ludicrously fast' GPU-based renderer for Maya and Softimage.
Monday, June 23rd, 2014
Normal news coverage resumes on Monday 30 June. Find out what will be happening on the site until then.
Monday, June 23rd, 2014