Material authoring app's neat new particle nodes open up workflows from scattering to 3D plant design.
Tuesday, November 23rd, 2021
Material authoring app's neat new particle nodes open up workflows from scattering to 3D plant design.
Tuesday, November 23rd, 2021
Sign up now to test this promising next-gen AI-trained automated facial rigging system for games.
Monday, November 22nd, 2021
Latest beta of Blender 3.0 supports GPU rendering on AMD cards via the open source HIP framework.
Tuesday, November 16th, 2021
Updated: digital painting software now natively supports Apple M1 processors, making brush performance 'up to 4.7x faster'.
Wednesday, November 3rd, 2021
iPad sketching app now lets users import and paint directly onto 3D models in OBJ or USDZ format.
Monday, November 1st, 2021
GPU production renderer gets new USD importer, Boolean clipping material, volumetric light linking.
Friday, October 29th, 2021
See the key changes planned for the open-source 3D software from Blender 3.0 to Blender 3.7 in 2023.
Thursday, October 28th, 2021
Check out the key tools in this big update to the procedural 3D app: from muscles, multiphysics and Pyro simulations to Karma XPU.
Wednesday, October 27th, 2021
See how the first Apple Silicon processors targeted at graphics pros perform in apps like Cinema 4D and Redshift.
Friday, October 22nd, 2021
New macOS backend unveiled as Apple becomes a Corporate Patron of the Blender Development Fund.
Sunday, October 17th, 2021
Updated, new demo: Check out the FAQs for Clarisse iFX's next-gen CPU/GPU render engine, and see how it performs on gaming GPUs.
Friday, September 17th, 2021
Neat Maya and Houdini add-on lets you edit ultra-complex lighting set-ups interactively in the viewport.
Tuesday, September 14th, 2021
Open-source tool creates vector animations that mimic 3D forms. Help Kickstart its successor apps.
Tuesday, September 14th, 2021