See a 13.9-billion-triangle scene rendered in real time in this noisy but beautifully photorealistic demo.
Monday, April 8th, 2013
See a 13.9-billion-triangle scene rendered in real time in this noisy but beautifully photorealistic demo.
Monday, April 8th, 2013
Latest outing for the game engine shows physically based materials and some very nice HDR reflections.
Monday, April 1st, 2013
Real-time visualisation tool gets major new animation, lighting and import options. Price up a lot, too.
Wednesday, March 20th, 2013
Real-time mental ray viewer for Maya gets new render snapshot system, material and lighting overrides.
Thursday, March 7th, 2013
Creation tools-development platform to get add-ons for real-time lighting, streaming renders to a browser.
Monday, February 25th, 2013
Real-time mocap solver for Maya now supports OptiTrack hardware; new, more advanced constraints.
Monday, February 25th, 2013
Our tech shows the soul in a character's eyes, David Cage tells the PlayStation 4 launch audience.
Friday, February 22nd, 2013
Updated and now shipping: Intuitive renderer adds more features for general 3D users, including improved SSS and HDRI editing.
Friday, February 15th, 2013
Watch hair being rendered in Square Enix's next-gen game engine - including a rather odd demo of a beard.
Monday, January 28th, 2013
Free update to the plugin adds support for rendering 3D animations in real time inside After Effects.
Thursday, January 24th, 2013
Updated 20 December: Watch two new videos of real-time edits to the Agni's Philosophy next-gen demo.
Thursday, December 20th, 2012
Image-stitching software gains five new projection types, full real-time workflow, and new preview mode.
Monday, December 10th, 2012
Intuitive real-time visualisation tool gains GI and realistic reflections, plus attractive new cloud-creation system.
Wednesday, November 28th, 2012