Dax Pandhi's ambitious Vue add-on enables users to create ultra-detailed skies for visual effects work.
Tuesday, October 22nd, 2013
Dax Pandhi's ambitious Vue add-on enables users to create ultra-detailed skies for visual effects work.
Tuesday, October 22nd, 2013
Engine update shows off physically based skin shading, automated LODs, procedural GPGPU weather.
Thursday, August 22nd, 2013
Intuitive standalone renderer to get caustics, procedural materials and a rather cool-looking new toon shader.
Tuesday, May 28th, 2013
Texture-editing package gets new, more intuitive workflow, 3D texture synthesis, native scripting language.
Sunday, May 26th, 2013
New videos show the work-in-progress previz and VFX tool in use within both Maya and Softimage.
Wednesday, May 1st, 2013
Free update to the texturing tool adds live link to Photoshop, new graph profiler, better 3D preview.
Friday, March 29th, 2013
See Allegorithmic's parametric texture format in action in UE3 in the very Lovecraftian 'Beneath' demo.
Monday, February 18th, 2013
Try Plants Kit 1's easily editable high-detail assets before you buy with the bonus 'Freebie' edition.
Monday, February 11th, 2013
Procedural texture-generation tool emerges from long period in beta with support for multiple source images, new preview options.
Tuesday, November 15th, 2011
Updated: Vue edition of procedural city-generation software retained, despite product line-up being cut to Basic and Advanced editions.
Tuesday, November 8th, 2011
Updated: New demo available for Alessandro Cangelosi's collection of procedural shaders for ocean and ground surfaces.
Friday, October 14th, 2011
But only if enough people sign up for Gamr7's Ürban PAD ShareIt! offer before the closing date of 3 October.
Wednesday, September 28th, 2011