November 15, 2022
Check out the latest features in the procedural 3D city generation app, including workflow improvements when drawing street networks. Read More »
April 12, 2022
GPU-based terrain generation app gets new Fast Render mode, plus bridge tools for Unity and UE4. Read More »
March 14, 2022
Terrain generator for games and real-time work gets new system for creating roads, deforming the land surface automatically to match. Read More »
November 11, 2021
3D city generation software gets new terrain sculpting tools, IFC import and export, and better import of OpenStreetMap data. Read More »
September 16, 2021
Powerful multiphysics plugin gets new MPM solvers to simulate granular fluids like sand and snow. Read More »
September 2, 2021
Latest update extends the free material creation software's handling of UDIMs and texture sets. See all of the new features here. Read More »
May 25, 2021
Animate torn cloth without simulation with this unusual procedural geometry-based tool. Read More »
May 4, 2021
Check out the new features in Deep FX World's standalone multiphysics simulation and procedural animation software. Read More »
February 9, 2021
Video: see the new animation toolset in the next major version of Wysilab's terrain generation tool, due for release later this month. Read More »
January 22, 2021
Check out the new features in the latest update to the all-purprose hard surface modelling toolkit. Read More »
December 15, 2020
Check out the new features in the terrain generator, including new options for searching for and importing real-world terrain data. Read More »
November 26, 2020
Free material authoring tool gets system for exporting layer masks to DCC apps and game engines, plus 65 new bundled Smart Materials. Read More »
November 11, 2020
Procedural city generation tool can now import assets in USD format for VFX work, and generate LODs automatically for Unreal Engine. Read More »
October 8, 2020
All part of a deal between Otoy and BiteTheBytes to link the GPU-based renderer and terrain generator. Read More »
October 6, 2020
New plugin merges images into HDRIs inside OpenFX compositing apps. Free for resolutions up to 2K. Read More »
February 27, 2020
Scattering plugin gets improved object painting and distribution, plus option to scatter V-Ray Lights. Read More »
February 13, 2020
PlantFactory creator launches new set of procedural 3D plants for use in DCC apps and game engines. Read More »
February 10, 2020
Neat add-on creates a beautiful set of procedural displacement effects for motion graphics and CG work. Read More »
October 9, 2019
Edit 3D buildings created in the city-generation tool procedurally in Maya via new integration plugin Serlio: free for non-commercial use. Read More »
October 9, 2019
Big free update to the LightWave modelling toolkit adds new tools for UV mapping NURBS surfaces and for converting quads to NURBS. Read More »