Free-in-beta material-authoring tool gets new Scatter modifier, updated Pattern modifer, layer blending modes and undo/redo system.
Monday, July 22nd, 2019
Free-in-beta material-authoring tool gets new Scatter modifier, updated Pattern modifer, layer blending modes and undo/redo system.
Monday, July 22nd, 2019
Master industry-standard material authoring workflows with veteran games artist Josh Lynch's new Gnomon tutorial.
Saturday, July 6th, 2019
Procedural city generation software gets support for PBR materials, glTF export, improved integration with Houdini and Unreal Studio.
Thursday, May 16th, 2019
Big update adds parametric authoring and image-to-PBR-material conversion to the scan blending tool, now in free beta.
Friday, March 15th, 2019
Hotly tipped next-gen terrain design tool gets official release. The Community edition is free, and licensed for commercial work.
Tuesday, February 26th, 2019
New version of the tree-creation tech lets users generate variant trees and animation inside Clarisse.
Thursday, January 17th, 2019
Popular hair and fur plugin gets new physics, clumping and braiding toolsets, native support for Arnold.
Tuesday, January 8th, 2019
Updated: meet crazy new creatures created with the Houdini tech demo weekly on the @Kozinarium Twitter feed.
Wednesday, November 14th, 2018
Promising virtual reality design tool gets support for groups, surface patches and orthographic views.
Friday, September 7th, 2018
Powerful procedural modelling plugin for LightWave gets new toolsets for automatically generating windows and railings.
Monday, June 18th, 2018
Big update to hair plugin adds new physics system, clumping controls, option to generate woven fabrics.
Monday, June 11th, 2018
Updated: Online library hosts 1,000+ materials in Substance format, designed for PBR workflows. Download some for free.
Thursday, June 7th, 2018
Procedural 3D city-generation tool gets greater integration with Unreal Studio for VR work, new option to distribute geometry along curves.
Friday, May 11th, 2018