Check out the new features in the 3D modeling and animation software, including AI animation and modular character rigging in Bifrost.
Thursday, June 5th, 2025
Check out the new features in the 3D modeling and animation software, including AI animation and modular character rigging in Bifrost.
Thursday, June 5th, 2025
Epic's MetaHuman framework for creating 3D characters for games and VFX is out of early access. See its new features - and its new EULA.
Wednesday, June 4th, 2025
Check out the new features in the game engine, from major updates to Lumen and and the animation tools to the new Mocap Manager.
Wednesday, June 4th, 2025
Add-on lets you send characters from Character Creator to MetaTailor with one-click, fit 3D clothing to them, then send them back to CC4.
Thursday, April 17th, 2025
Check out the new motion-capture workflows enabled by the free update to the real-time animation tool and its paid Timecode plugin.
Tuesday, April 15th, 2025
Check out the new features, price and release date for the next major update to the 3D character creation software for games and VFX.
Thursday, April 10th, 2025
New tool lets you control any camera inside a shared, browser-based 3D scene using a phone or tablet. Can be used for free.
Monday, March 31st, 2025
'First ever path-tracing solution' for virtual production lets studios render existing V-Ray assets on LED walls in real time for in-camera VFX.
Monday, March 31st, 2025
Discover how to create a King Kong-style creature fight sequence with The Gnomon Workshop's new five-hour Maya masterclass.
Saturday, March 15th, 2025
AI-based service for VFX and animation gets rebranded as part of Autodesk's Flow cloud platform. Check out its latest features.
Friday, March 14th, 2025
Get free volumetric 3D clouds for previs, motion graphics and VFX in CG apps and game engines like Blender, Maya and Unreal Engine.
Tuesday, February 25th, 2025
Check out the new features due in the 3D software, including the RIPD real-time preview, a new cel shader, and updates to character rigging.
Tuesday, February 4th, 2025
Check out the new features in the procedural city-generation software, including Boolean operations and two-point perspective correction.
Sunday, December 1st, 2024