July 18, 2022
Check out the new features in the real-time tool for exploring V-Ray scenes, like the new cloud system. Read More »
June 27, 2022
Get started with materials in UE5 with The Gnomon Workshop's detailed new introductory tutorial. Read More »
June 15, 2022
Edit .sbsar materials inside the latest versions of the game engines with Adobe's new free plugins. Read More »
June 10, 2022
New Epic Games plugin turns facial scans and sculpts into next-gen MetaHuman characters for use in Maya or UE5. Read More »
May 13, 2022
See Unity's new tools for material variants and splines, and updates to 2D art and virtual production. Read More »
April 25, 2022
Maxon's colour correction tools for After Effects and Premiere Pro gets initial OCIO support, two new tools for creating light hazes in Looks. Read More »
April 5, 2022
Milestone update to the game engine is now officially available, Check out its key features here. Read More »
March 26, 2022
Big update to the Omniverse scene layout app adds soft-body physics, new character animation toolset. Read More »
March 26, 2022
Option to use renderers like Cycles, OctaneRender and V-Ray inside Omniverse apps due soon. Read More »
March 16, 2022
Turn storyboards into animated videos with Riot Games artist Rembert Montald's new Gnomon Workshop tutorial. Read More »
March 8, 2022
Hard-to-classify Unreal Engine-based 'cinematography simulator' for previs work now uses MetaHumans as stock characters. Read More »
January 31, 2022
Plugin for importing V-Ray scenes into Unreal Engine gets support for render relighting, skeletal meshes. Read More »
January 28, 2022
Unreal Engine plugin for the Atoms Crowd simulation system gets support for runtime variation and 'XPU animation'. Read More »
December 16, 2021
Update: free app can now create 3D scans of objects in Cinema 4D, as well as capturing mocap data. Read More »
December 15, 2021
Free tool for streaming animation between Maya and UE4 now supports facial blendshape data. Read More »
December 9, 2021
Clarisse's much-anticipated hybrid CPU/GPU renderer available via early access builds of Clarisse 5.5. Read More »
November 20, 2021
Update to Maxon's colour correction plugins lets users apply looks inside Unreal Engine as well as compositing and editing apps. Read More »
November 15, 2021
New Gnomon Workshop tutorial from Riot Games' Rembert Montald sets out pro storyboard workflows. Read More »
November 11, 2021
3D city generation software gets new terrain sculpting tools, IFC import and export, and better import of OpenStreetMap data. Read More »
November 4, 2021
Major update to the Maya crowd simulation software lets users interact with Golaem simulations inside Unreal Engine in real time. Read More »