Scene layout and rendering app gets new Project materials panel, real-time environment shadows.
Wednesday, April 27th, 2022
Scene layout and rendering app gets new Project materials panel, real-time environment shadows.
Wednesday, April 27th, 2022
GPU-based terrain generation app gets new Fast Render mode, plus bridge tools for Unity and UE4.
Tuesday, April 12th, 2022
See what's new in this big update to the hotly tipped AI-based color grading tool, now in public beta.
Saturday, February 26th, 2022
Interesting standalone app authors fibre- or card-based hair for use in game engines and real-time apps.
Tuesday, February 8th, 2022
Tree-generation software for VFX and games gets freehand editing mode, new tools for integrating 3D scans, and new pricing model.
Monday, January 17th, 2022
Pixologic founder Ofer Alon and entire ZBrush team have joined Maxon. See what the deal means for ZBrush and its sibling products.
Wednesday, January 12th, 2022
Change follows the completion of Maxon's acquisition of Pixologic's assets on 29 December 2021.
Monday, January 10th, 2022
VFX image viewer and playback system gets support for new open standard OpenTimelineIO. Sales of perpetual licences discontinued.
Tuesday, December 14th, 2021
Scene layout and rendering app gets key workflow improvements - and a new $150 perpetual licence.
Wednesday, November 24th, 2021
3D city generation software gets new terrain sculpting tools, IFC import and export, and better import of OpenStreetMap data.
Thursday, November 11th, 2021
3D modelling and rendering app gets new Primitive Slice tool and render-time Boolean system. Perpetual licences discontinued.
Wednesday, November 10th, 2021
3D texture painting app gets new Warp and Cylindrical projection modes, revamped colour picker.
Sunday, October 17th, 2021
New versions of Trapcode Suite, VFX Suite and Magic Bullet Suite available only via subscriptions.
Friday, September 17th, 2021