Check out the new features in the final free update to ZBrush for perpetual licence holders, including improved USD export to Omniverse.
Wednesday, December 14th, 2022
Check out the new features in the final free update to ZBrush for perpetual licence holders, including improved USD export to Omniverse.
Wednesday, December 14th, 2022
See new features from the beta build of the digital sculpting app shown at ZBrush Summit 2022, and Redshift running inside ZBrush.
Thursday, November 17th, 2022
Check out the latest features in the procedural 3D city generation app, including workflow improvements when drawing street networks.
Tuesday, November 15th, 2022
Easy-to-use iPad retopology app now also supports UV unwrapping, UV packing and texture baking.
Monday, November 7th, 2022
Next major version of the real-time visualization tool will support GPU ray tracing on its release next year. Now also available via subscription.
Wednesday, October 26th, 2022
Developer of the real-time renderer for Cinema 4D files for insolvency citing economic fallout from COVID-19 and the war in Ukraine.
Monday, October 17th, 2022
Check out the new features in the collaborative virtual scene editing tool for Unreal Engine and Maya.
Tuesday, October 4th, 2022
3D software gets new soft body physics and symmetry modelling systems, OpenColorIO support. Updates are now subscription-only.
Wednesday, September 7th, 2022
Material authoring tool can now expose parameters to make the materials it creates editable in other DCC apps.
Tuesday, September 6th, 2022
Material authoring app gets native M1 support. See what else is new, and what has been deprecated.
Wednesday, July 20th, 2022
Latest update to the material authoring software adds native support for Apple's M1 processors.
Tuesday, June 7th, 2022
Ex-Blender dev Pablo Dobarro's app lets you topologise 3D models by sketching in new edge flows.
Friday, May 6th, 2022
Material-authoring software gets USD import and export, new nodes to create and render 3D textures.
Wednesday, April 27th, 2022