May 30, 2023
Updated with details of version 1.5: neat add-on lets you wire nodes together to create composites. Read More »
March 30, 2023
Digital sculpting app gets neat new Proxy Pose and Drop 3D systems, but the new features are currently only available via subscriptions. Read More »
March 22, 2023
Check out the new features in the VR modelling software - and its new $149.99 perpetual licence. Read More »
February 22, 2023
Sizeable update to the GPU ray tracing renderer adds new real-time GI system, new SSS material. Read More »
January 12, 2023
First ever paid update to the digital sculpting software adds new 'Slime Bridge', revamps ZRemesher, and integrates the Redshift renderer. Read More »
January 11, 2023
Sales of perpetual licences of Nuke, NukeX, Nuke Studio and Hiero to end on 31 December. Annual subscriptions introduced. Read More »
December 14, 2022
Check out the new features in the final free update to ZBrush for perpetual licence holders, including improved USD export to Omniverse. Read More »
November 17, 2022
See new features from the beta build of the digital sculpting app shown at ZBrush Summit 2022, and Redshift running inside ZBrush. Read More »
November 15, 2022
Check out the latest features in the procedural 3D city generation app, including workflow improvements when drawing street networks. Read More »
November 7, 2022
Easy-to-use iPad retopology app now also supports UV unwrapping, UV packing and texture baking. Read More »
October 26, 2022
Next major version of the real-time visualization tool will support GPU ray tracing on its release next year. Now also available via subscription. Read More »
October 17, 2022
Developer of the real-time renderer for Cinema 4D files for insolvency citing economic fallout from COVID-19 and the war in Ukraine. Read More »
October 4, 2022
Check out the new features in the collaborative virtual scene editing tool for Unreal Engine and Maya. Read More »
September 7, 2022
3D software gets new soft body physics and symmetry modelling systems, OpenColorIO support. Updates are now subscription-only. Read More »
September 6, 2022
Material authoring tool can now expose parameters to make the materials it creates editable in other DCC apps. Read More »
July 20, 2022
Material authoring app gets native M1 support. See what else is new, and what has been deprecated. Read More »
June 7, 2022
Latest update to the material authoring software adds native support for Apple's M1 processors. Read More »
May 6, 2022
Ex-Blender dev Pablo Dobarro's app lets you topologise 3D models by sketching in new edge flows. Read More »
April 27, 2022
Material-authoring software gets USD import and export, new nodes to create and render 3D textures. Read More »
April 27, 2022
Scene layout and rendering app gets new Project materials panel, real-time environment shadows. Read More »