Updated: Latest beta release adds new distributed rendering, subsurface scattering and proxy functionality.
Monday, November 4th, 2013
Updated: Latest beta release adds new distributed rendering, subsurface scattering and proxy functionality.
Monday, November 4th, 2013
Updated: Open-source 3D tool gets option to import FBX files, plus new hair shader and plane tracking.
Monday, November 4th, 2013
Free new anatomy reference app helps ensure your fantastic creatures have perfect proportions.
Friday, November 1st, 2013
LightWave updates and new tool for sculpting animation caches now shipping. See new videos of all three.
Friday, November 1st, 2013
Online tool aims to put the power of desktop 3D software in your web browser - including V-Ray rendering.
Thursday, October 31st, 2013
Update adds cool new soft and hard body, particle and fluid simulation tools; more robust lighting workflow.
Thursday, October 31st, 2013
New: final teaser shows better Bullet physics, Alembic-based lighting workflow. See all three videos here.
Thursday, October 31st, 2013
New making-of video explores the new particle tools in Unreal Engine 4, including dynamic particle lighting.
Wednesday, October 23rd, 2013
Free update adds support for the DreamWorks-developed volumetric file format, over 70 new graph nodes.
Friday, October 18th, 2013
Real-time architectural rendering tool to get animated vegetation, better water, physical camera effects.
Wednesday, October 16th, 2013
Update adds nice usability features, including the option to set the number of CPU cores used in renders.
Friday, October 11th, 2013
Updated: innovative hybrid 2D/3D tool gets lots of new render features, Python and Alembic 1.5 support.
Wednesday, October 9th, 2013
Digital paint tool now available on OS X as part of Mari 2.5. Users of other OSs get a new shader API.
Tuesday, October 8th, 2013