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Paint your crowd sims with Golaem Crowd 3.2

Thursday, April 17th, 2014 | Posted by Jim Thacker

Golaem has released Golaem Crowd 3.2, the latest update to its Maya crowd-simulation system, introducing the option to control crowds simply by painting them.

The new Crowd Paint Tool lets users place crowd actors by painting on the ground, controlling their density through colour. You can also paint character attributes to control the actors’ behaviours and appearance.

In addition, zone triggers and vector fields can be painted onto the ground to activate or deactivate behaviours on actors, or to control their path-finding behaviour.

Pricing and availability
Golaem Crowd 3.2 is available now for Maya 2012 and above on Windows and Linux. The software supports the RenderMan, 3delight, Arnold, V-Ray and mental ray renderers.

A permanent licence costs $6,599; while rental starts at $1,980 for three months. Both options enable users to render on an unlimited number of nodes for free.

Read more about Golaem Crowd on Golaem’s website

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