October 11, 2021
Renderers win primetime Emmy Awards alongside crowd simulation tools Massive and Golaem Crowd. Read More »
December 12, 2016
New free, time-unlimited edition lets artists try the Maya crowd simulation tool before they buy. Support for Redshift also added. Read More »
February 19, 2016
New Layout tool lets users edit timing or visual properties of crowd sims without re-running the simulation. Read More »
July 10, 2015
Free plugin lets Max users render full-size crowd simulations created using Golaem Crowd for Maya. Read More »
May 13, 2015
See some huge crowd sims created with Golaem Crowd by the likes of Framestore, Platige Image and Milk. Read More »
March 25, 2015
Maya crowd system gets neat new animation and simulation editing tools. Cool new demo reel, too. Read More »
August 16, 2014
Maya crowd simulator adds support for blendshape animaion - as shown in a rather endearing demo video. Read More »
April 17, 2014
Maya crowd simulator adds option to control actor density and behaviour simply by painting on the ground. Read More »
February 28, 2014
Maya crowd-simulation system gets new visual debugging system, support for Arnold's mtoa 1.x plugin. Read More »
July 23, 2013
Maya crowd-simulation system gets ability to instantiate environment models, not just skinned characters. Read More »
January 29, 2013
Maya crowd-simulation tool adds support for Arnold renderer, new automatic texture-variation system. Read More »
April 28, 2011
Golaem Crowd aims to provide simpler alternative to Massive for complex visual effects shots. Read More »