Massive new professional graphics PC to offer above-4K-res display. We analyse its full system specs.
Thursday, October 27th, 2016
Massive new professional graphics PC to offer above-4K-res display. We analyse its full system specs.
Thursday, October 27th, 2016
Real-time physics system used on Assassin's Creed: Unity expected to help power the Xbox One Cloud.
Tuesday, October 6th, 2015
Updated: Kinect-based mocap tools now support Oculus Rift. New free script for viewing the point cloud data in Unity, too.
Friday, July 17th, 2015
See four Titan X GPUs push 63 million polygons around in real time to create some gorgeous visuals.
Friday, May 1st, 2015
Microsoft's free IDE will co-install with all three game engines, along with bonus add-ons.
Monday, April 20th, 2015
Make your own files available to all, or download free models from HTC, Microsoft and the British Museum.
Friday, October 31st, 2014
Change of licence type makes Pixar's in-house subdivision surface modeling tech compatible with Blender.
Monday, July 15th, 2013
New research on show ranges from weird Kinect tricks to using your bathwater as a touchscreen interface.
Wednesday, May 29th, 2013
As Microsoft unveils its rival to the PlayStation 4 and Wii U, we round up the key info for games artists.
Tuesday, May 21st, 2013
Video shows gestures in use to control Windows 8 apps, but don't expect to do finger capture just yet.
Monday, March 11th, 2013
Monthly Creative Cloud subscription cut to AU$49.99, in line with the US. Will boxed software follow suit?
Wednesday, February 13th, 2013
Updated: low-cost motion-capture tools Brekel Kinect Body and Brekel Kinect Point Cloud now shipping.
Monday, January 7th, 2013
Bored of the game already? See some excellent new online work from Polynoid and Axis Animation.
Wednesday, December 5th, 2012