Check out an neat video of Nvidia's upcoming GPU-based progressive ambient occlusion system.
Monday, December 1st, 2014
Check out an neat video of Nvidia's upcoming GPU-based progressive ambient occlusion system.
Monday, December 1st, 2014
Master key techniques with Frederic Durand's Global Illumination and Caustics in Maya & mental ray.
Monday, November 3rd, 2014
Frederic Durand's Final Gather in Maya & mental ray explores fixes for blotches and flicker when using FG.
Thursday, October 2nd, 2014
Cost of the new version of the mental ray rendering toolkit cut to $99 for a node-locked licence.
Tuesday, July 8th, 2014
Discover how to unlock the new engine built into 3ds Max and Maya 2015 to send Nvidia your feedback.
Tuesday, July 8th, 2014
New two-tutorial set provides comprehensive guide to creating detailed, art-directable 3D terrain.
Monday, April 28th, 2014
Disney veteran Frederic Durand's Light and Shadow shows that good lighting is about more than just lights.
Monday, December 16th, 2013
Relight and retexture animations in post without rerendering with this nifty set of mental ray render elements.
Wednesday, December 4th, 2013
Lighting artist Luca Fiorentini's free, fully procedural eye features appearance controls galore. Neat.
Monday, October 28th, 2013
Free update to clever tool for relighting rendered images in real time includes native V-Ray support.
Tuesday, July 2nd, 2013
For the graphics pro on the go, HP’s mid-range portable system is a solid, if unshowy, performer.
Friday, June 21st, 2013
Leading gaseous fluid simulator now available for Maya as well as Max. Runs on Windows and Linux.
Monday, May 27th, 2013
Real-time raytracing plugin gets option to batch-render animations. Can be set to mimic the look of mental ray, too.
Tuesday, May 21st, 2013