Free asset-review tool comes to Macs and iPads on top of Windows; adds support for geometry caches.
Tuesday, May 13th, 2014
Free asset-review tool comes to Macs and iPads on top of Windows; adds support for geometry caches.
Tuesday, May 13th, 2014
Harry Houghton's tutorials show how to create animation controls similar to Pixar's Presto software.
Monday, May 12th, 2014
New two-tutorial set provides comprehensive guide to creating detailed, art-directable 3D terrain.
Monday, April 28th, 2014
Updated: Scrub through animations and reference footage in sync with this neat alternative to QuickTime.
Friday, April 25th, 2014
Engine starts at $495; free plugin enabling users to edit Houdini content inside Maya ships in July.
Wednesday, April 23rd, 2014
Maya crowd simulator adds option to control actor density and behaviour simply by painting on the ground.
Thursday, April 17th, 2014
Updated: C4D port of particle renderer now shipping. Costs $400 less than the Max or Maya versions.
Tuesday, April 15th, 2014
New plugin integrates iray renderer natively inside Maya; supports Maya's UVs and shader networks.
Wednesday, April 2nd, 2014
Useful iOS reference app now lists keyboard shortcuts for 79 editing, 3D, compositing and tracking tools.
Wednesday, April 2nd, 2014
Francesco Corvino's five-hour masterclass sets out better ways to create photorealistic environments.
Friday, March 28th, 2014
Formerly 3ds Max-only real-time UV mapping toolset now available to Maya users, too. It costs under $20.
Tuesday, March 25th, 2014
Maya crowd simulation system gets better support for deforming terrain - and option to render out in 3ds Max.
Monday, March 24th, 2014
Major update adds new FX tools, new skinning system, lots of smaller features. See them all in action here.
Wednesday, March 19th, 2014