Designed to showcase use of OpenCL 2.0 for raytracing, and due for an open-source release.
Monday, September 1st, 2014
Designed to showcase use of OpenCL 2.0 for raytracing, and due for an open-source release.
Monday, September 1st, 2014
Discover Guardians of the Galaxy animator In-Ah Roediger's workflow in Performance & Acting: Creating Believable Characters.
Thursday, August 28th, 2014
Sculpt and render the Silver Surfer with Marvel artist Josh Herman's ZBrush, Maya & KeyShot tutorial.
Friday, August 22nd, 2014
Updated and now shipping: Turn any model into an editable, relightable cloud with this neat Maya plugin.
Wednesday, August 20th, 2014
Maya crowd simulator adds support for blendshape animaion - as shown in a rather endearing demo video.
Saturday, August 16th, 2014
New updates add OpenSubdiv and Alembic support to Max; colour-management and performance profiling tools to Maya.
Tuesday, August 12th, 2014
Get 36 plants, trees and shrubs in a range of common formats, including OBJ, 3DS, plus Vue and Terragen.
Friday, July 25th, 2014
Updated: Atmosphere creation plugin adds physically accurate sunlight. Free PLE edition now available.
Wednesday, July 23rd, 2014
Updated: RenderBox Studio's free online library now includes two new sets of car paint materials.
Monday, July 21st, 2014
Unreal Engine plugin being developed in house; 3ds Max version by former Digital Domain TD Hideki Suzuki.
Thursday, July 17th, 2014
Cost of the new version of the mental ray rendering toolkit cut to $99 for a node-locked licence.
Tuesday, July 8th, 2014
Discover how to unlock the new engine built into 3ds Max and Maya 2015 to send Nvidia your feedback.
Tuesday, July 8th, 2014
Niles Heckman tells us how he made his labour-of-love FX short, rendered over three years on a single PC.
Monday, July 7th, 2014