Discover how to recreate real-world studio lighting set-ups to render compelling character art.
Monday, August 26th, 2019
Discover how to recreate real-world studio lighting set-ups to render compelling character art.
Monday, August 26th, 2019
Artist-focused version control system gets native UE4 integration, new annual subscription pricing.
Monday, August 26th, 2019
Sizeable update to the Maya fur and feathers plugin adds support for Alembic and OpenColorIO, plus new volumetric hair guide model.
Wednesday, August 21st, 2019
Get Joe Wu's neat non-destructive real-time Boolean modelling add-on, currently in free open beta.
Wednesday, August 21st, 2019
Master modelling, texturing, lighting and rendering in Maya with The Gnomon Workshop's detailed introductory training.
Tuesday, August 20th, 2019
Vue gets new orthographic camera and support for V-Ray Next; both apps get better Substance support.
Monday, August 19th, 2019
Animal Logic software engineer Eddie Hoyle's neat free tool fixes rig controls to the Maya viewport.
Thursday, August 15th, 2019
See breakdowns of 10 key movies, TV series and ads created in V-Ray from Chaos Group's 2019 showreel.
Monday, August 12th, 2019
Gaseous fluid simulator gets new multiview option for the GPU viewport, more controls for Turbulence Noise.
Friday, August 9th, 2019
AMD ships new version of the free GPU renderer for Blender 2.80, plus update to the Maya plugin.
Saturday, August 3rd, 2019
New 'limited-time' $250/year pricing for Max and Maya available to artists earning under $100k/year.
Wednesday, July 31st, 2019
Update to the renderer adds initial support for OSL and OpenVDB in Arnold GPU, plus new Clip Geo shader for rendering cutaways.
Wednesday, July 31st, 2019
Big update introduces new visual programming system for physics simulations, with new fire, smoke and snow solvers.
Tuesday, July 30th, 2019