First commercial release of the unusual physics-based animation app adds neat new Auto Physics tool. Still free to indie users, too.
Tuesday, April 13th, 2021
First commercial release of the unusual physics-based animation app adds neat new Auto Physics tool. Still free to indie users, too.
Tuesday, April 13th, 2021
Studios will pay to use the hotly tipped open collaboration system, but individual artists can use it free.
Monday, April 12th, 2021
Discover how Rebellion's VFX team created the game's colourful trailer using Houdini and Unreal Engine.
Saturday, April 10th, 2021
Master essential games art workflows with this five-hour Gnomon Workshop masterclass.
Thursday, April 8th, 2021
Free GPU renderer get supports for Cryptomatte AOVs, and a new 16-bit Machine Learning denoiser.
Thursday, April 1st, 2021
Sizeable update to the 3D software adds 'full USD integration', new VR modelling app, and new character rigging and animation features.
Wednesday, March 24th, 2021
Handy $5 app turns your iPhone or iPad into a real-time virtual camera controller for Maya or Blender.
Monday, March 22nd, 2021
Recreate realistic real-world materials in Maya and Redshift with The Gnomon Workshop's tutorial.
Monday, March 15th, 2021
Physically based renderer gets GPU support for Multilight, including Nvidia's Ampere GPUs. Now loads Substance .sbsar files.
Friday, March 12th, 2021
Metal-native GPU renderer is now free for a year on any Mac capable of running macOS 11.2 Big Sur.
Tuesday, March 9th, 2021
Big update to the open-source Maya rigging framework adds new tools to auto-rig game characters, and for using mGear rigs in UE4.
Tuesday, March 9th, 2021
Get this neat toon-shaded 3D character based on Reimu Hakurei from the Touhou Project games.
Sunday, March 7th, 2021
Check out the Scanline VFX artist's compact, streamlined alternative to the native Hypershade interface.
Saturday, March 6th, 2021