New Gnomon Workshop tutorial reveals how to sculpt a production-ready creature in ZBrush and Maya.
Saturday, July 16th, 2022
New Gnomon Workshop tutorial reveals how to sculpt a production-ready creature in ZBrush and Maya.
Saturday, July 16th, 2022
Community-made plugin lets you render Blender animations, VFX and visualisations in Autodesk's Arnold renderer.
Friday, July 15th, 2022
Check out the new features in the browser-based tool for turning video footage into 3D animation. You can use it for free in beta.
Tuesday, July 5th, 2022
Suite of rig management and character animation tools brings AAA workflows to indie artists.
Monday, July 4th, 2022
Check out the new features in this sizeable update to the USD-native shot layout and look dev solution.
Monday, July 4th, 2022
New Gnomon Workshop tutorial sets out character creation workflows in ZBrush, Maya and Subtance Painter.
Saturday, July 2nd, 2022
Once Nvidia-only GPU renderer now supports AMD gaming and workstation GPUs on Windows as well as macOS.
Monday, June 27th, 2022
Check out the new features in the toolkit for turning 3ds Max, Blender and Maya scenes into interactive browser and mobile apps.
Friday, June 17th, 2022
3D animation software gets updates to Boolean modelling, vertex painting and HumanIK, plus new C++ SDK in Bifrost for Maya.
Thursday, June 16th, 2022
New Epic Games plugin turns facial scans and sculpts into next-gen MetaHuman characters for use in Maya or UE5.
Friday, June 10th, 2022
Free physically based renderer gets new Atmosphere and Fog system, shadow override controls.
Thursday, June 9th, 2022
Discover how the first second-gen Apple Silicon processor performs in CG software like Photoshop, Affinity Photo and Final Cut Pro.
Tuesday, June 7th, 2022
Firm aims to bring the cloud-based mocap system to new professional visual effects and animation users.
Friday, May 27th, 2022