The Vulkan Ray Tracing extensions are now available as stable builds, along with an updated SDK and AMD and Nvidia GPU drivers.
Thursday, March 19th, 2020
The Vulkan Ray Tracing extensions are now available as stable builds, along with an updated SDK and AMD and Nvidia GPU drivers.
Thursday, March 19th, 2020
Otoy's new Metal-based version of OctaneRender to run on the Intel chips in MacBook Pros as well as the AMD GPUs in Mac desktops.
Thursday, January 2nd, 2020
Long-awaited new mirrored projection system lets users paint symmetrically on any model: no need for a specialised UV layout.
Wednesday, September 12th, 2018
Powerful sketching tool for concept design and illustration now free on Windows, OS X, Android and iOS.
Wednesday, May 2nd, 2018
Free GPU-based renderer available for Blender and Maya on Macs. Now supports volumetrics, too.
Monday, April 9th, 2018
Next-but-one releases to add light linking, trace sets, new RNDR framework with support for iOS and integrated graphics.
Tuesday, March 20th, 2018
New versions of Quixel Suite tools to improve integration with Photoshop, add support for macOS.
Wednesday, March 14th, 2018
Real-time visualisation tool gets support for VR controllers, new quality-boosting Overdraw mode.
Friday, December 15th, 2017
GPU renderer gets better sampling, firefly removal, Mac support, Cinema 4D and Katana plugins.
Thursday, August 3rd, 2017
New beta of real-time rendering toolkit restores the macOS build, adds support for Python scripting.
Thursday, July 13th, 2017
Nifty app lets you pose virtual male and female skulls based on 3D scan data. Share the link on social media to get it free.
Thursday, June 15th, 2017
Find out how to get Unity and Unreal Engine running with iOS 11's ARKit and High Sierra's macOS VR.
Wednesday, June 7th, 2017
Popular GPU-based renderer coming to OS X. Maya version to ship first, with Cinema 4D and Houdini to follow.
Thursday, April 6th, 2017