February 23, 2023
New build of the procedural 3D software with native support for Apple's M1 and M2 chips is now production-ready. Read More »
November 21, 2022
New version of the renderer adds native Apple Silicon support and improves USD workflow. 3ds Max, C4D and Maya plugins updated. Read More »
March 9, 2022
New preview build of the VFX-industry-standard app adds native support for Apple's M1 processors. Read More »
January 13, 2022
Real-time visualisation tool gets new GPU path tracer, HDRI skydomes, support for point clouds. Read More »
October 22, 2021
Huge update to the open-source 3D texture painting app adds real-time path tracing, edge wear materials, decals, and live links to Blender and Maya. Read More »
June 28, 2021
New app based on Apple's Object Capture API turns photos into textured OBJ or USDZ models. Read More »
April 30, 2021
Updated: Blender, Cinema 4D, Houdini and Maya users can now run the renderer on Macs with M1 processors as well as AMD GPUs. Read More »
March 1, 2021
New Blender edition of 3d-io's popular 3ds Max plugin optimises UV packing of complex models. Read More »
October 5, 2020
Big update to the standalone fluid simulation tool adds new smoke solver, option to upres sims, and 'complete procedural VDB toolkit'. Read More »
March 19, 2020
The Vulkan Ray Tracing extensions are now available as stable builds, along with an updated SDK and AMD and Nvidia GPU drivers. Read More »
January 2, 2020
Otoy's new Metal-based version of OctaneRender to run on the Intel chips in MacBook Pros as well as the AMD GPUs in Mac desktops. Read More »
September 12, 2018
Long-awaited new mirrored projection system lets users paint symmetrically on any model: no need for a specialised UV layout. Read More »
May 2, 2018
Powerful sketching tool for concept design and illustration now free on Windows, OS X, Android and iOS. Read More »
April 9, 2018
Free GPU-based renderer available for Blender and Maya on Macs. Now supports volumetrics, too. Read More »
March 20, 2018
Next-but-one releases to add light linking, trace sets, new RNDR framework with support for iOS and integrated graphics. Read More »
March 14, 2018
New versions of Quixel Suite tools to improve integration with Photoshop, add support for macOS. Read More »
December 15, 2017
Real-time visualisation tool gets support for VR controllers, new quality-boosting Overdraw mode. Read More »
August 3, 2017
GPU renderer gets better sampling, firefly removal, Mac support, Cinema 4D and Katana plugins. Read More »
July 13, 2017
New beta of real-time rendering toolkit restores the macOS build, adds support for Python scripting. Read More »
June 15, 2017
Nifty app lets you pose virtual male and female skulls based on 3D scan data. Share the link on social media to get it free. Read More »