Get neat free photogrammetry app PhotoCatch
A 3D model of a BMW R80-7 recreated from source photos in PhotoCatch by Sketchfab CEO Alban Denoyel. The free Mac app, which integrates with Sketchfab, is based on Apple’s new Object Capture API.
Online portfolio site Sketchfab – with which PhotoCatch is already integrated – describes the software as “the first app to incorporate Object Capture and make it accessible to anyone”.
The API is mainly intended for turning images captured with the iPhone or iPad camera into textured 3D models for use in augmented reality apps, but it works with photos from any source, as does PhotoCatch.
Export textured 3D models to Sketchfab, or as USDZ or OBJ files
PhotoCatch provides five preset quality options, plus a basic range of parameters to control its output.
Although most of the examples generated so far are of relatively small objects – the bike embedded at the top of this story is one of the largest – PhotoCatch can even scale to recreating entire buildings.
Being based on an Apple API, you will need to be a Mac user to make use of the desktop version.
However, if you’re running a different OS, you can still try out the underlying technology via online service PhotoCatch Cloud, although you have to pay per model generated.
PhotoCatch is available free for macOS 12, and requires either an Apple Silcon Mac or an Intel Mac with 16GB of RAM and an AMD GPU with 4GB of VRAM.
PhotoCatch Cloud is priced at $1.99 per model, plus additional fees based on the quality of the model generated and the number of images uploaded.