VFX and visualization artist Scott Rafferty's open-source plugin gives UE5 a single unified interface to browse, edit and apply materials.
Sunday, January 21st, 2024
VFX and visualization artist Scott Rafferty's open-source plugin gives UE5 a single unified interface to browse, edit and apply materials.
Sunday, January 21st, 2024
Master modelling, animation, lighting and rendering in Maya with this three-part series of tutorials.
Saturday, September 3rd, 2022
See the new features in the free update to the unusual 3D concept sketching and kitbashing software.
Friday, August 20th, 2021
Master modelling, animation, effects and rendering in Maya with this comprehensive tutorial series.
Saturday, November 14th, 2020
Unusual concept sculpting tool formerly known as Polybrush gets streamlined new UI, macOS edition.
Thursday, March 12th, 2020
The leading open-source 3D package gets another big update. Check out the key features here.
Thursday, November 21st, 2019
Major update to the open-source 3D software ships after four years of planning and development. Discover its key features here.
Wednesday, July 31st, 2019
Long-awaited update to game engine updates GI system and Sandbox editor; introduces new 5%-of-royalties licensing model.
Monday, September 24th, 2018
Powerful tool for designing lens flares and light leaks gets first big update since its release in 2015.
Tuesday, January 16th, 2018
First update to the lightweight subdivision surface modelling tool for nearly three years adds FBX, Collada support; overhauls the UI.
Tuesday, August 22nd, 2017
Update replaces the mental ray renderer with Arnold 5, adds new options for customising the interface and editing motion paths.
Thursday, April 13th, 2017
Update adds new UI, new library of 200 physically based materials, V-Ray Swarm distributed rendering.
Thursday, March 9th, 2017
Videos: Update adds more for designers than CG artists, but there are a few nice workflow features.
Friday, November 4th, 2016