Private equity-led deal to unite developers of three of arch viz's most popular renderers. All of both firms' products remain available.
Wednesday, January 12th, 2022
Private equity-led deal to unite developers of three of arch viz's most popular renderers. All of both firms' products remain available.
Wednesday, January 12th, 2022
Now officially shipping: new plugin lets users import, compose and render USD scenes in Blender.
Tuesday, December 21st, 2021
GPU renderers for visualisation and portfolio work get versatile object scattering and instancing system.
Tuesday, December 21st, 2021
Lighting and look dev software gets new Nuke Bridge for live linking to Nuke comps, updates to the Hydra Viewer and Foresight+ rendering.
Tuesday, December 14th, 2021
Clarisse's much-anticipated hybrid CPU/GPU renderer available via early access builds of Clarisse 5.5.
Thursday, December 9th, 2021
Updated, new demo: Check out the FAQs for Clarisse iFX's next-gen CPU/GPU render engine, and see how it performs on gaming GPUs.
Friday, September 17th, 2021
Open source plugin now converts Substances to RenderMan's new Lama materials, for use in Blender, Houdini or Maya.
Wednesday, August 4th, 2021
Free physically accurate GPU renderer gets new toon shading mode and deformation motion blur.
Monday, July 12th, 2021
Long-awaited update includes new hybrid CPU/GPU rendering mode. See all the new features here.
Wednesday, June 30th, 2021
Iterative update to the modelling and rendering app overhauls MeshFusion and the Animation Editor, adds viewport depth of field.
Friday, March 19th, 2021
Both GPU renderers get new options for rendering animations, plus a free GPU benchmarking tool.
Monday, November 9th, 2020
Update to the production renderer adds new motion blur algorithm for volumes, and improves support for Houdini's Solaris layout toolset.
Tuesday, November 3rd, 2020
Big update to the procedural 3D software adds KineFX character rigging toolset; updates to Solaris, Karma and the simulation tools.
Wednesday, October 21st, 2020