March 15, 2023
Major update to the visualisation tool adds support for real-time ray tracing on AMD and Nvidia GPUs. Now available subscription-only. Read More »
March 13, 2023
Free GPU renderer gets support for new bevel shader, better viewport rendering, support for light linking. Read More »
June 30, 2022
Subscriber-only release updates Cinema 4D's cloth simulation tools and node UI, and adds new HDRIs, textures and Redshift materials. Read More »
June 27, 2022
Once Nvidia-only GPU renderer now supports AMD gaming and workstation GPUs on Windows as well as macOS. Read More »
April 20, 2022
Major update to the GPU renderer adds support for CPU and hybrid rendering. Support for AMD GPUs on Windows and Linux to come. Read More »
December 9, 2021
Clarisse's much-anticipated hybrid CPU/GPU renderer available via early access builds of Clarisse 5.5. Read More »
September 17, 2021
Updated, new demo: Check out the FAQs for Clarisse iFX's next-gen CPU/GPU render engine, and see how it performs on gaming GPUs. Read More »
December 21, 2020
Read our pick of the new features in the game engine, from ray traced reflections to real-time compositing. Read More »
December 11, 2020
Long-awaited rewrite of the C4D renderer adds built-in compositing and new GPU rendering features. Read More »
October 29, 2020
New 'Big Navi' cards go up against Nvidia's GeForce RTX GPUs - and feature dedicated ray tracing cores. Read More »
August 24, 2020
Open-source physically based GPU render engine gets support for Light Path Expressions, MaterialX. Read More »
July 23, 2020
Read our run-down of the key new features in the game engine, from better ray tracing to AI-driven character posing. Read More »
May 18, 2020
SDK update to the free, hardware-agnostic GPU renderer promises faster rendering on CPU plus GPU. Read More »
May 16, 2020
Free plugin enables GPU path tracing and 'full spectrum rendering' in UE4 on AMD GPUs. Read More »
December 24, 2019
Updated: Free GPU renderer's new hybrid rasterised/ray traced mode now works on AMD Polaris GPUs on Windows. Read More »
November 27, 2019
Update adds RTX-accelerated GPU ray tracing, new animation-friendly light cache and deep EXR output. Read More »
November 21, 2019
Free GPU renderer gets new 'full spectrum rendering' mode for hybrid rasterised/ray traced viewport previews. Read More »
November 20, 2019
Rendering on current Nvidia GPUs now 'about 40%' faster, thanks to new support for RTX acceleration. Read More »
April 3, 2019
Game engine gets support for real-time ray tracing on Nvidia GPUs, plus new animation and virtual production tools. Read More »
March 21, 2019
Video: see the new destruction toolset due in Unreal Engine 4.23. Cloth, character physics to follow. Read More »