3D texture painting app to get OpenColorIO 2 colour management for VFX pipelines.
Tuesday, November 23rd, 2021
3D texture painting app to get OpenColorIO 2 colour management for VFX pipelines.
Tuesday, November 23rd, 2021
Sign up now to test this promising next-gen AI-trained automated facial rigging system for games.
Monday, November 22nd, 2021
New Gnomon Workshop tutorial provides an essential guide to 3D scanning workflow for production.
Monday, November 22nd, 2021
Check out the new tools in the digital sculpting software - from major features like Bas Relief and BevelPro to five hidden gems.
Thursday, November 18th, 2021
Popular ZBrush brush manager goes back to being a free plugin. Now integrates directly into ZBrush.
Thursday, November 18th, 2021
Get tree, plant and grass models in FBX, 3ds Max, Blender and Cinema 4D formats. For commercial use.
Wednesday, November 17th, 2021
Changes cut cost of the facial mocap system for indie artists streaming to Unreal Engine by over $3,000/year.
Wednesday, November 17th, 2021
New Gnomon Workshop tutorial from Riot Games' Rembert Montald sets out pro storyboard workflows.
Monday, November 15th, 2021
Download custom ZBrush IMM brushes for sculpting hair, clothing and machinery. Commercial use.
Sunday, November 14th, 2021
Open-source game engine gets better tonemapping, new UI theme editor, glTF export for editing scenes in DCC apps like Blender.
Thursday, November 11th, 2021
3D city generation software gets new terrain sculpting tools, IFC import and export, and better import of OpenStreetMap data.
Thursday, November 11th, 2021
Firm aims to put Weta's legendary in-house VFX tools 'into the hands of millions of artists' worldwide.
Wednesday, November 10th, 2021
3D modelling and rendering app gets new Primitive Slice tool and render-time Boolean system. Perpetual licences discontinued.
Wednesday, November 10th, 2021