New plugin makes it easier to pull mocha Pro tracking data into Nuke; adds stablised precomp workflow.
Friday, April 4th, 2014
New plugin makes it easier to pull mocha Pro tracking data into Nuke; adds stablised precomp workflow.
Friday, April 4th, 2014
New plugin integrates iray renderer natively inside Maya; supports Maya's UVs and shader networks.
Wednesday, April 2nd, 2014
Useful iOS reference app now lists keyboard shortcuts for 79 editing, 3D, compositing and tracking tools.
Wednesday, April 2nd, 2014
New GPU-based renderer will "transform", not replace, the long-awaited finalRender 4 GPU.
Monday, March 31st, 2014
Naiad's co-author turned Autodesk product manager tells us how Maya 2015's new fluid simulator will stir up FX artists' workflows
Monday, March 31st, 2014
Next big update to the open-source 3D app adds volumetrics in Cycles, first of the long-awaited UI changes.
Friday, March 21st, 2014
Pioneering open-source character creator now boasts a base mesh optimised for ZBrush and Mudbox.
Monday, March 17th, 2014
Updated: Radical new games texturing app now in open beta. Pre-order it on Steam and save $74.
Friday, March 7th, 2014
Handy $20 3ds Max script creates grass and vegetation without the need to use hair or particles.
Thursday, February 27th, 2014
Free scene exporter gets Chaos Group product page and forum as original developer joins company.
Friday, February 21st, 2014
Free online service lets you create rigged characters in your browser, then download in MB or FBX format.
Thursday, February 20th, 2014
New plugin lets users style hair faster than with Max's native tools, and paint hair guides freehand.
Monday, February 17th, 2014
Mobile and PC developer Okam Studio releases its multi-platform in-house engine via a MIT licence.
Tuesday, February 11th, 2014