Update promises "enhanced visuals" plus GPU instancing, better multicore rendering and VR support.
Thursday, March 17th, 2016
Update promises "enhanced visuals" plus GPU instancing, better multicore rendering and VR support.
Thursday, March 17th, 2016
AAA game engine now available on a 'pay what you want basis'; gets new C# API and particle system, revamped renderer.
Wednesday, March 16th, 2016
Edit Houdini content inside Unity, UE4, Maya, Max or C4D with the indie game dev tool, previously priced at $99/year.
Tuesday, March 15th, 2016
Open-source 2D and 3D game engine gets improved scene editor and debugging tools, plus support for plugins and live scene editing.
Wednesday, March 9th, 2016
Updated, now shipping. Free After Effects plugin creates energy FX and light trails, including round 3D text.
Sunday, March 6th, 2016
See the best real-time models uploaded to the site this month: from a Yellow Submarine to Dark Souls 3.
Tuesday, March 1st, 2016
MOAB's neat tool for Maya and Fracture FX lets users paint shatter patterns directly onto 3D models.
Thursday, February 11th, 2016
Get full source code access to the CryEngine-based AAA engine, aimed at multiplayer online titles.
Wednesday, February 10th, 2016
Updated, now shipping: Neat new 3D capture tool generates clean, ultra-detailed meshes from source images or scan data.
Thursday, February 4th, 2016
See the best real-time 3D models uploaded to the site this month, including amazing anime fan art.
Monday, February 1st, 2016
Set of 12 neat free tools automate common texturing tasks like generating normal and bump maps.
Wednesday, January 27th, 2016
3ds Max users get their first chance to try the increasingly popular GPU based biased production renderer.
Wednesday, January 27th, 2016
Update to mesh-editing tool adds support for creating multi-material prints, plus new mesh Unwrap option and SVG export.
Monday, January 25th, 2016